DRIVERRECEIVERCROSS-SECTION OF THE BOARDWHtraceboard material (FR-4)copper ground planeZ0 = 50 ΩSCOPE · VOLTAGE AT THE RECEIVER0 V1 Vtime →overshootringingone clean pulseEYE DIAGRAMS · MANY BITS STACKEDopen end50 Ω endnoise
Glowing shape on a trace: its voltage at each point (taller = more volts)Lit trace with moving dashes: a signal is travelling on itTermination: dim = not fitted, solid = fitted; it glows while it absorbs the pulseScope: red = open end (rings), green = 50 Ω end (clean)At high speed a wire is a transmission line: a pulse takes time to travel along it, and it reflects wherever the impedance changes. On the board, a driver chip sends a pulse along a 50 Ω trace to a receiver whose input is almost an open end. The glowing shape on a trace is its voltage. The pulse bounces back and forth, flipping sign at the driver, so the receiver sees overshoot and ringing; a 50 Ω termination resistor absorbs it instead. Neighbouring traces pick up crosstalk, a chip's ground pin bounces when many outputs switch, and a differential pair cancels noise that lands on both of its lines. The eye diagrams compare the open and the terminated line. The line is a teaching model: lossless, with a 10 Ω driver, a 1.0 V swing and an ideal open receiver input. Real chips clamp very large overshoots, and real lines also lose some signal along the way.

The travelling edge

  1. The driver chip flips its output from 0 to 1 and back, very fast. That sends a short pulse of voltage onto a copper trace, a flat wire printed on the circuit board.

Reflections

Noise

Clean links

In detail

;; step 1/10 · edge
Driver output: 0 V -> 1.0 V -> 0 V (a pulse)
The glowing shape standing on the trace is the voltage at each point:
taller = more volts. Its edges are the fast changes that cause trouble.

The line is a teaching model: lossless, with a 10 Ω driver, a 1.0 V swing and an ideal open receiver input. Real chips clamp very large overshoots, and real lines also lose some signal along the way. Signal speed: light travels about 12 inches per nanosecond in air; in FR-4 board material (Dk about 4) it is about 6 in/ns, roughly 15 cm/ns (E. Bogatin, Rule of Thumb #3). Reflection coefficient Γ = (ZL − Z0)/(ZL + Z0): +1 for an open end, 0 for a matched load, negative for a load below Z0 (UC Berkeley EECS 117).